THE DEVELOPMENT OF 3D ANIMATION CARTOON ENTITLED MACHINE LEARNING
Main Article Content
Abstract
The objectives of this research were 1) to design and develop 3D animation cartoon entitled machine learning 2) to evaluate the efficiency of 3D animation cartoon entitled machine learning 3) to compare the knowledge gained from 3d animation cartoon entitled machine learning between before watching the media and after watching the media of computer engineering students. Faculty of Industrial Education Rajamangala University of Technology Suvarnabhumi Suphanburi Campus, and 4) to assess the satisfaction towards 3D animation cartoon entitled machine learning by using media efficiency experts of 6 people and the sample was selected from undergraduate students. Rajamangala University of Technology Suvarnabhumi Suphanburi Campus, 25 subjects were obtained by purposive selection method. The implementation of the project has developed according to the animation creation process. which consists of 1) pre-production, 2) production and 3) post-production. The tools used in this project are estimation scales divided into 5 levels and tests before and after media viewing. The research results showed that 1) The efficiency of 3D animation cartoon entitled machine learning was found to be at the highest level with an average of 4.57 and a standard deviation of 0.27. 3D animation cartoon entitled machine learning found that the average score before viewing the media were 5.36 points and the score after viewing the media were an average of 13.12 points and when comparing the scores before and after viewing the media. It can be concluded that the test scores after watching the media of the students were higher than before watching the media was statistically significant at 0.05 level.
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