CREATING A BOARD GAME THAT AFFECTED THE DEVELOPMENT OF LEARNING ACHIEVEMENT IN MATHEMATICS ON PYTHAGOREAN THEOREM FOR GRADE 8 STUDENTS
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Abstract
In this study, the researchers developed a board game and used in mathematics learning management on Pythagorean theorem. Board games can make the subjects interested in and enjoyed learning management because they are involved in learning, both in terms of contents that are easy to understand by using pictures, appropriate characters, and ages. Therefore, board games encourage the students learning and help them gain a better understanding of the lesson. The sample group used in this research were 36 students in grade 8, Semester 1, Academic Year 2022, Khaowongpittayakarn school, using cluster random sampling. The tools used in this study were 1) a board game on Pythagorean theorem for grade 8 students, 2) a form for assessing the quality of board games, 3) lesson plans, 4) an achievement test, and 5) a satisfaction form. The statistics used in this research were mean (), standard deviation (SD), the formulas of effectiveness index of Goodman, Fletcher and Schneider, and a t-test. The results showed that: 1) The result of improving the efficiency of the board game on Pythagorean theorem for grade 8 students, the efficiency was 76.15/75.42, which met the criteria of 75/75. 2) The mathematical achievement after learning on Pythagoras theorem through board games was higher than it was before at statistical significance at the .05 level. 3) The effectiveness index of the board game on Pythagorean theorem was equal to 0.58, which showed that the students' learning development had progressed by 58%. 4) The students who were learning the Pythagorean theorem using board games achieved the highest level of satisfaction, scoring an average of 4.58.
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