Journal of Industrial Education https://ph01.tci-thaijo.org/index.php/JIE <div> <p>“JOURNAL OF INDUSTRIAL EDUCATION” is made by the Faculty of Industrial Education and Technology. It is the journal of science and technology. The objective of this journal is to consider publishing in the field of Industrial Education, Education and Technology. The Journal of Industrial Education is estimated the quality in the group 2 of TCI database.</p> <p><strong><u>Get published Thai articles only</u></strong><br>&nbsp;&nbsp; - Industrial Education<br>&nbsp;&nbsp; - Education and Technology</p> <p><strong><u>Submission:</u></strong> Continuously</p> <p><strong><u>Objectives</u></strong><br>&nbsp;&nbsp; -To publish the academic knowledge and research to interested people<br>&nbsp;&nbsp; -To be a source or an intermediate where the researchers or interested people will publish the academic article and research article.</p> <p><strong><u>Publishing:</u></strong> 3 issues per year</p> <p>&nbsp;&nbsp; The 1<sup>st&nbsp;</sup>issue for January to April</p> <p>&nbsp;&nbsp; The 2<sup>nd&nbsp;</sup>issue for May to August</p> <p>&nbsp;&nbsp; The 3<sup>rd</sup> issue for September to December</p> <p>&nbsp;</p> <p>&nbsp;<strong>Type:</strong>&nbsp; Double-blinded peer-reviewed journal&nbsp;&nbsp;</p> <p>&nbsp;</p> <p><strong>Language:</strong>&nbsp;Full text in Thai, Abstract both in Thai and English</p> <p>&nbsp;</p> <p><strong><u>Impact factor</u></strong><strong>:&nbsp;&nbsp;</strong>0.257 in 2018</p> <p>&nbsp;</p> <p><strong><u>Host:</u></strong>&nbsp; &nbsp;Faculty of Industrial Education and Technology<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; King Mongkut’s&nbsp;Institute of Technology Ladkrabang</p> <p>&nbsp;</p> <p><strong><u>Address:&nbsp;</u></strong>Faculty of Industrial Education and Technology<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;King Mongkut’s&nbsp;Institute of Technology Ladkrabang</p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;No.1, Soi Chalongkrung 1, Chalongkrung Road,<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Ladkrabang, Bangkok, 10520</p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Tel: 08 6349 6020 or 02 329 8000 ext.3723<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Fax: 02 329 8435</p> <p><strong><u>&nbsp;</u></strong></p> <p><strong><u>Free access</u></strong><strong>:</strong>&nbsp;Online</p> <p><strong><u>Website:</u></strong>&nbsp; <a href="https://www.tci-thaijo.org/index.php/JIE">h</a><a href="https://www.tci-thaijo.org/index.php/JIE">ttps://www.tci-thaijo.org/index.php/JIE</a></p> <p><strong><u>E-mail:</u></strong>&nbsp;&nbsp;<a href="mailto:ournal.ided@kmitl.ac.th">journal.ided@kmitl.ac.th</a></p> </div> <div>&nbsp;</div> Faculty of Industrial Education and Technology , King Mongkut's Institute of Technology Ladkrabang (KMITL) en-US Journal of Industrial Education 1685-3954 <p>"The opinions and contents including the words in papers are responsibility by the authors."</p> <p>"ข้อคิดเห็น เนื้อหา รวมทั้งการใช้ภาษาในบทความถือเป็นความรับผิดชอบของผู้เขียน"</p> <p>&nbsp;</p> USING SOCIAL MEDIA IN TEACHING AND LEARNING IN COVID-19 SITUATION https://ph01.tci-thaijo.org/index.php/JIE/article/view/240480 <p>จากการที่กระทรวงการอุดมศึกษา วิทยาศาสตร์ วิจัยและนวัตกรรมได้ประกาศเรื่องมาตรการและการเฝ้าระวังการระบาดของโรคไวรัสโคโรนาสายพันธุ์ใหม่ 2019 (COVID-19) โดยให้หยุดดำเนินการเรียนการสอนทุกรูปแบบยกเว้นการสอนแบบออนไลน์ [1] ทำให้ผู้สอนและผู้เรียนต่างตื่นตัวกับการสอนแบบออนไลน์เป็นอย่างมาก ซึ่งการสอนแบบออนไลน์เป็นการสอนผ่านทางอินเทอร์เน็ตโดยไม่จำเป็นต้องเดินทางมาพบกัน สามารถสอนได้ทุกที่ ทุกเวลา ข้อความ รูปภาพ เสียง วิดีโอ และ มัลติมีเดียอื่น ๆ จะถูกส่งไปยังผู้เรียนผ่าน Web Browser ผู้เรียนทุกคนในชั้นเรียน ผู้สอน สามารถติดต่อสื่อสาร แลกเปลี่ยนความคิดเห็นได้ อย่างไรก็ตามผู้เรียนจำเป็นต้องมีความรับผิดชอบในการเรียนมากกว่าปกติ เพราะไม่มีใครสามารถที่จะควบคุมดูแลผู้เรียนได้อย่างใกล้ชิด แอปพลิเคชันที่นิยมใช้ในการสอนออนไลน์ในปัจจุบัน เช่น OBS Skype Zoom Google classroom Google meeting Microsoft team Facebook Line เป็นต้น ในบรรดาแอปพลิเคชันทั้งหมดที่กล่าวมา แอปพลิเคชันที่คนรุ่นใหม่มักจะใช่ในชีวิตประจำวันสูงสุด คือ Facebook ร้อยละ 36 &nbsp;Line ร้อยละ 31 และแอปพลิเคชันสื่อสังคมออนไลน์ที่คนรุ่นใหม่ใช้ในชีวิตประจำวันสูงสุด คือ Facebook ร้อยละ 98 Youtube ร้อยละ 82 [2] จากข้อมูลนี้การใช้แอปพลิเคชันสื่อสังคมออนไลน์น่าจะเป็นช่องทางที่สะดวกและรวดเร็วในการเข้าถึงผู้เรียนมากที่สุดในการสอนออนไลน์</p> <p>บทความปริทัศน์ที่ผู้เขียนนำมาเสนอนี้เป็นการรวบรวมบทความจากวารสารต่าง ๆ ที่เกี่ยวข้องกับการใช้สื่อสังคมออนไลน์ในการจัดการเรียนการสอนโดยผู้เขียนได้มีการรวบรวมเอกสาร 2 ประเด็น ได้แก่ 1) ประเด็นพฤติกรรมและแนวทางในการใช้สื่อสังคมออนไลน์ 2) การจัดการเรียนการสอนโดยใช้สื่อสังคมออนไลน์ เพื่อให้ผู้อ่านได้มองเห็นภาพหลักการและผลการวิจัยต่าง ๆ อันจะนำไปสู่แนวคิดในการใช้แอปพลิเคชันสื่อสังคมออนไลน์ที่สามารถนำไปปรับใช้ในการจัดการเรียนการสอนออนไลน์ในสถานการณ์ COVID-19 ต่อไป</p> Ratchadakorn Phonpakdee Copyright (c) 2020 Journal of Industrial Education https://creativecommons.org/licenses/by-nc-nd/4.0 2020-05-15 2020-05-15 19 1 1 5 บทความวิจารณ์หนังสือ Teach Like Finland: สอนฟิน เรียนสนุก สไตล์ฟินแลนด์ https://ph01.tci-thaijo.org/index.php/JIE/article/view/240610 <p>บทนี้ ผู้เขียนได้เล่าถึงการเป็นครูใหม่ปีแรกในเมืองอาร์ลิงตัน รัฐแมสซาชูเซตส์ สหรัฐอเมริกา ที่ผ่านการทำงานอย่างหนักประมาณวันละ 12 ชั่วโมง พอถึงสิ้นปีผู้เขียนเล่าว่าเขารู้สึกเป็นครูที่แย่ ขาดสมดุลระหว่างงานกับชีวิตอย่างหนัก มีความเครียดและวิตกกังวล และคล้ายว่าจะส่งผลกระทบไปถึงนักเรียนที่ดูเหมือนจะเป็นทุกข์ไปด้วย ซึ่งในปีการศึกษานั้น เขารับรู้ข้อมูลจากเพื่อนครูว่า ครูชาวอเมริกันร้อยละ 50 เลิกอาชีพครูภายในห้าปี และเขาเองก็กำลังคิดแบบเดียวกัน ซึ่งสามปีหลังจากนั้น ผู้เขียนได้ย้ายไปอยู่ฟินแลนด์ บ้านเกิดของภรรยาของผู้เขียน และได้เริ่มต้นชีวิตของการเป็นครูที่เฮลซิงกิ โดยผ่านการได้รับโอกาสให้ศึกษาเรียนรู้วิธีสอนแบบฟินแลนด์อย่างใกล้ชิด โดยการร่วมสังเกตการสอนของเพื่อนครูกว่าร้อยชั่วโมง และเก็บชั่วโมงฝึกสอนตามหลักสูตรปริญญาโทด้านการศึกษาปฐมวัยจากอเมริกา โดยมีเพื่อนครูมากประสบการณ์ชาวฟินแลนด์ช่วยดูแล และระหว่างที่เขียนหนังสือเล่มนี้ เขาได้เดินทางไปโรงเรียนหลายแห่งทั่วฟินแลนด์ เพื่อสัมภาษณ์ครูทั้งระดับก่อนอนุบาล ประถม และมัธยม ซึ่งทำให้เขาพบว่าแนวปฏิบัติที่เรียบง่ายและมีประสิทธิภาพ ที่พบได้ในโรงเรียนทั่วฟินแลนด์ คือ <strong>“ครูฟินแลนด์ให้คุณค่าความสุขมากกว่าผลสัมฤทธิ์ทางการศึกษา”</strong> ซึ่งกลยุทธ์ของการสร้างความสุขในห้องเรียน ผู้เขียนนำเสนอไว้ 5 ประการหลัก 33 กลยุทธ์ ที่ได้กรอบคิดมาจากแนวคิดของราช รากุห์นาธาน (Raj Raghunathan) ผู้เขียนหนังสือ If You’re So Smart, Why Aren’t You Happy? ที่มองส่วนผสมของความสุขมีสี่ประการ คือ ความสัมพันธ์ที่ดี อิสระ ความเชี่ยวชาญ และกรอบคิด และเขาเพิ่มเข้ามาอีกหนึ่งประการ คือ สุขภาวะ จนทำให้เกิดกลยุทธ์ที่เรียบง่าย สอดคล้องกับบริบทของห้องเรียนที่เบิกบาน ผู้วิจารณ์จะขอกล่าวเป็นบท ๆ ดังนี้</p> Suwanna Innoi Copyright (c) 2020 Journal of Industrial Education https://creativecommons.org/licenses/by-nc-nd/4.0 2020-05-15 2020-05-15 19 1 6 14 THE LEARNING MANAGEMENT WITH GOOGLE APPLICATION FOR EDUCATION COLLABORATION NETWORKING LESSONS TO PROMOTE LEARNING ACHIEVEMENT IN RELATED SKILLS ON THE INFORMATION TECHNOLOGY IN PRESENTATION METHOD FOR GRADE 9 https://ph01.tci-thaijo.org/index.php/JIE/article/view/239953 <p>The purposes of this research were 1) to develop the quality lesson plan by using Google Application for Education on the information technology in presentation. 2) to develop the quality and efficiency networking lessons on using the information technology in presentation 3) to compare the learning achievement in related skills between pre-test and post-test by using Google Application for Education with networking lessons on the information technology in presentation. The samples were Grade9 students of Krathumbaen Wiset Samutthakhun school that selected by the cluster random sampling as two groups. The research instruments were 1) The lesson plan by using Google Application for Education on the information technology in presentation. 2) The quality evaluation form of lesson plan by using Google Application for Education on the information technology in presentation. 3) The networking lesson on the information technology in presentation. 4) The quality evaluation form of networking lesson. 5) The test of achievement in related skill. The research results were as follows 1) In the overall, the quality of lesson plan by using Google Application for Education on the information technology in presentation was a very high level (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}" width="10" height="11">= 4.86, S.D.= 0.35) 2. The quality of networking lessons by using Google Application for Education on the information technology in presentation was a very high level in the overall (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}" width="10" height="11">= 4.74, S.D.= 0.53). When considering in each aspect found that the results in the content was a very high level (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}" width="10" height="11">= 4.52, S.D.= 0.67), in the multimedia technology was a very high level (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}" width="10" height="11">= 4.92, S.D.= 0.27). In addition, the result of the efficiency (E<sub>1</sub>/E<sub>2</sub>) was at 81.37/83.13 that higher than the criteria 80/80. 3. The compare the learning achievement in related skills between pre-test and post-test by using Google Application for Education on the information technology in presentation found that the post-test was higher than pre-test at the statistical significance level of .05, which effects to the students have more knowledge, more understanding and more skills to learn about this topic that have discussed. Thus, they will properly apply it to use in everyday life in the future.</p> <p>&nbsp;</p> Supattra Tapiantong Thiyaporn Kantathanawat Suwanna Innoi Copyright (c) 2020 Journal of Industrial Education https://creativecommons.org/licenses/by-nc-nd/4.0 2020-05-01 2020-05-01 19 1 15 24 THE ONLINE GAME BASED LEARNING FOR CREATIVE USING THE INTERNET OF GRADE 8 https://ph01.tci-thaijo.org/index.php/JIE/article/view/239928 <p>The purposes of this research were 1) to develop the lesson plan by using online game based learning for creative using the internet of Grade 8 Students, 2) to develop the quality and efficiency online computer game for creative using the internet, and 3) to compare the learning achievement on using online game based learning for creative using the internet of Grade 8 students between pre-test and post-test. The samples were students of Grade 8 at Krathumbaen WisetbSamutthakhun school. In Semester 2, Academic Year 2019, selected by cluster random sampling as two groups included 74 students. The research instruments were the lesson plan, the quality evaluation form of lesson plan, online computer game, the quality assessment form of online computer game and the achievement test. The statistics for analyzing the data were mean (), standard deviation (S), E<sub>1</sub>/E<sub>2</sub>, and t-test for dependent samples. The research results were as follows 1) The quality of lesson plan by using online game base learning for creative using the internet was a very high level (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}">=4.86, S = 0.35) 2) In the overall, the quality of online computer game for creative using the internet was a very high level (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}">=4.77, S = 0.45). In addition, the result of the efficiency (E<sub>1</sub>/E<sub>2</sub>) was at 81.81/83.19 3) The post-test learning achievement of the students was higher than the pre-test at the statistical significance level of .05, which effects to stimulate students want to learn, have more knowledge and more understanding about this topic.</p> <p>&nbsp;</p> Sukontha Panthasen Thiyaporn Kantathanawat Suwanna Innoi Copyright (c) 2020 Journal of Industrial Education https://creativecommons.org/licenses/by-nc-nd/4.0 2020-05-09 2020-05-09 19 1 25 34 MOBILE APPLICATIONS DEVELOPMENT WITH THE USE OF BEACON TECHNOLOGY TO SUPPORT HISTORICAL TOURISM INFORMATION IN KANCHANABURI https://ph01.tci-thaijo.org/index.php/JIE/article/view/240175 <p>This research had three objectives including: (1) to develop mobile applications with the use of Beacon technology to support historical tourism information in Kanchanaburi; (2) to evaluate application effectiveness; and (3) to user's satisfaction of assessing the application. The researcher developed the application by using JavaScript programming language and using Beacon as data transmissions. The application supports the Android OS version 7.0 or later. Users can download an application on the Play Store called "TouristIoT", which has been evaluated by three experts and 30 user’s satisfaction assessments with a questionnaire. The developed application "TouristIoT" application can support information, public relations and can display notification messages (notifications) in the mobile phone, which tourists will receive various information of that place. It tells the story, history and important information of tourist attractions. In which each Beacon has been attached at various points of the three locations that the researcher has defined in the scope of the research, including the National Museum of Ban Kao, Old Kanchanaburi (Tha Sao) and the Bridge over the River Kwai. The "TouristIoT" application is divided into four sub-menus, which are to enter the search for tourist spots in the surrounding area. With the "Scan" menu, open the operating mode of Background application with the "Settings" menu, showing the surrounding tourist spots with the "Radar" menu and requesting details or requesting help at the "Help" menu. Research results showed that performance evaluation results, was in the "highest" level, average value is 4.41. For the satisfaction of users of the application, it was found that the overall was in the "highest" level as well, average value is 4.79.</p> Malinee Kumkrua Jaraspong Chokchaisiri Saowakon Boonsomtob Copyright (c) 2020 Journal of Industrial Education https://creativecommons.org/licenses/by-nc-nd/4.0 2020-05-04 2020-05-04 19 1 35 46 THE DEVELOPMENT OF GEOMETRICAL LEARNING ACTIVITIES BY CONNECTING WITH REAL – LIFE SITUATIONS FOR EIGHTH GRADE STUDENTS https://ph01.tci-thaijo.org/index.php/JIE/article/view/225231 <p>The purposes of this research are (1) to develop geometrical learning activities with real-life situations for grade eight students with the aim of achieving a 60/60 criteria; (2) to study the outcomes of the implementation of geometrical learning activities with real-life situations for grade eight students by examining their abilities to associate geometry concepts to real-life situations and their appreciation of geometry concepts in real-life situations. The eighth grade students were selected from Pramochwittaya<br>ramintra School with a specific criteria and four of them were chosen for in-depth analyses. The findings showed that (1) the implementation of the geometrical learning activities with real-life situations helped the grade eight students to surpass the 60/60 criteria with the average score of 69.07/69.35; (2) more than sixty percent of the students demonstrated the ability to associate geometry concepts with real-life situations and at least sixty percent of the full score, with a statistically significant level of .05</p> Nuntachai Nuansaard Sukanya Hajisalah Yanin Kongthip Anek Janjaroon Copyright (c) 2020 Journal of Industrial Education https://creativecommons.org/licenses/by-nc-nd/4.0 2020-05-04 2020-05-04 19 1 47 55 DEVELOPMENT OF COACHING PACKAGE WITH WEB APPLICATION OF BUSINESS PROCESS SIMULATION MODELING TO ENHANCE DECISION MAKING ABILITY FOR SUPERVISORS https://ph01.tci-thaijo.org/index.php/JIE/article/view/220630 <p>The purposes of this research were 1) to develop of coaching package with web application of business process simulation modeling to enhance decision making ability for supervisors and 2) to examine the implementation of a coaching package. The samples were 20 Warehouse Supervisors at Eastern Seaboard Industrial Estate (Rayong) which are obtained via purposive sampling. The research tools <br>consisted of 1) a coaching package with web application of business process simulation modeling on business process flow of Outbound Warehouse Operation with the score of Index of item Objective Congruence between 0.67 – 1.00 2) an activity assessment form using rubric scoring 3) a decision-making ability test with the score of Index of item Objective Congruence between 0.67 – 1.00, reliability test using KR-20 at 0.70. The data was analyzed using mean, percentage, standard deviation and t-test dependent.</p> <p>The research results indicated that the developed coaching package consisted of five components as follows; 1) user manual 2) media 3) content 4) activity 5) assessment form. It contained six steps as follows; 1) present a situation 2) Identify problem and scopes 3) collect and gather relevant data 4) Identify alternatives 5) analyze alternatives and 6) choose alternative. The assessment of activity showed that 15 of 20 supervisors (75%) were at a good level. The experimental result indicated that the subjects had a decision-making ability post-test mean scores higher than pretest mean scores at .05 level of significance.</p> Pattra Chankoed Jaitip Na-Songkhla Copyright (c) 2020 Journal of Industrial Education https://creativecommons.org/licenses/by-nc-nd/4.0 2020-04-22 2020-04-22 19 1 56 67 THE DEVELOPMENT OF ELECTRICAL CIRCUIT TRAINING PACKAGE OF SPLIT TYPE AIR CONDITIONING ON REFRIGERATION AND AIR CONDITIONING https://ph01.tci-thaijo.org/index.php/JIE/article/view/223630 <p>The objectives of this research were 1) to develop the Electrical Circuit Training Package of Split Type Air Conditioning on refrigeration and air conditioning subject. 2) to find out the efficiency of electrical circuit training sets on refrigeration and air conditioning 3) to study the satisfactions of students to electrical circuit training set on refrigeration and air conditioning. Research tools consists of an electrical circuit training set of modular air conditioners handbook of practical work, achievement test, evaluation satisfaction forms.&nbsp; Sample group of the research was the 20 students in the second year of the regular military vaccination program in the electrical program for the academic year 2019.&nbsp; Data were analyzed using percentage, mean, standard deviation and t-test. The results of this research found that 1) develop the electrical training set of modular air conditioners on refrigeration and air conditioning through suitability assessment from 6 experts is at a very good level. (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}">&nbsp;= 4.69, S.D. = 0.04) (2) The result of the efficiency of the electrical circuit skills training kit for split air conditioners The average score is 78.89 / 79.78, which is 75 / 75 higher than the set criteria, and comparing the differences between the scores obtained before and after studying, the differences are statistically significant at the .01 level, 3) Students were satisfied with the use of the electrical circuit skill set of modular air conditioners at a high level overall (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}">= 4.39, S.D. = 0.23)</p> Wipada Wongsuriya Pattanapong Sinpaitoon Peerapong Chanhom Copyright (c) 2020 Journal of Industrial Education https://creativecommons.org/licenses/by-nc-nd/4.0 2020-05-15 2020-05-15 19 1 68 74 DEVELOPMENT OF COMPUTER ASSISTED INSTRUCTION ON CHARTING AND CALCULATING SHEAR FORCE AND BENDING MOMENT DIAGRAMS FOR STUDENTS IN FACULTY OF THECHNICAL EDUCATION IN KING MONGKUT’S UNIVERSITY OF TECHNOLOGY NORTH BANGKOK https://ph01.tci-thaijo.org/index.php/JIE/article/view/240179 <p>The objectives of this research were to: 1) develop a computer-assisted instruction (CAI) for the topic of shear force and bending moment diagrams in Mechanics of solids subject, 2) determine the efficiency of the computer-assisted instruction and 3) compare the learning achievement of students after studying with the computer-assisted instruction with criteria, 70%. The sample group of this study was 30 students in the second year of Bachelor's degree from Production and Industrial Engineering program in King Mongkut's University of Technology North Bangkok. The samples were selected based on cluster random sampling. The instruments used in this research consisted of the computer-assisted instruction (CAI), the quality evaluation form, and the achievement tests which had the index of consistency between 0.60-1.00, the difficulty index between 0.63–0.80, the discrimination between 0.20-0.53, and the reliability of 0.83. In addition, the data would be analyzed by using statistics including mean, standard deviation, and t-test for one simple group. The results showed that 1) the computer-assisted instruction had overall content quality and media production technique at a good level (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}">&nbsp;= 4.37, SD.= 0.49), &nbsp;2) the efficiency of the computer-assisted Instruction was 80.43 / 76.81that met the set hypothesis, and 3) the students’ learning achievement after studying the computer-assisted instruction was higher than the criteria, 70% with a statistical significance level of 0.05, accepting the set hypothesis.</p> Sirinya Boosamsai Metha Oungthong Chitpol Mangkhalakun Copyright (c) 2020 Journal of Industrial Education https://creativecommons.org/licenses/by-nc-nd/4.0 2020-05-10 2020-05-10 19 1 75 83 THE DEVELOPMENT OF INFORMATION SYSTEM FOR PERSONNEL DEVELOPMENT IN ORDER TO PROMOTE PROFESSIONAL PROGRESS OF TEACHERS AT BENCHAMARATRUNGSARIT 2 SCHOOL https://ph01.tci-thaijo.org/index.php/JIE/article/view/240017 <p>The purpose of this research is to develop the information system of personnel development in order to promote professional progress of teachers at Benchamaratrungsarit 2 School and to study the satisfaction of the users. There are 8 persons that were conducted by this feasibility study and 109 people had reached the satisfaction. The instrument used was interview form to study the feasibility of information system. This personnel development information is used to promote professional advancement of teachers through information system quality assessment and information system user satisfaction through questionnaires. The date was analyzed by using mean and the standard deviation. The result of the research revealed that the personnel development information system for promoting professional advancement of teachers is good (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}" width="10" height="11">=4.42, S.D.=0.62) and the personnel of Benchamaratrungsarit 2 School were satisfied with the development information system to promote teachers' professional advancement to the highest level.</p> <p>(&nbsp; &nbsp;&nbsp;= 4.57, &nbsp; &nbsp;= 0.07)</p> Suwanlee Binsalay Pariyaporn Tungkunanan Piya Supavarasuwat Copyright (c) 2020 Journal of Industrial Education https://creativecommons.org/licenses/by-nc-nd/4.0 2020-05-10 2020-05-10 19 1 84 92 RESEARCH AND DEVELOPMENT OF ONLINE GAME – BASED COURSEWARE ON THE TOPIC OF COMPUTER VOCABULARY FOR SECOND YEAR VOCATIONAL CERTIFICATE STUDENTS https://ph01.tci-thaijo.org/index.php/JIE/article/view/221459 <p>This research and development aimed 1) to study computer vocabulary that connected in the basic operating system course for students in the second year of vocational certificate level, 2) to develop Online Game-Based Instruction on the topic of computer vocabulary for students in the second year of vocational certificate level that met quality and efficiency, and 3) to compare the academic achievement of students before and after learning with Online Game-Based Instruction on the topic of computer vocabulary. This research was divided into 2 steps. The first step was a computer vocabulary survey, Basic Operating System courses. The population was 7 teachers from the Department of Business Computer, Rayong Technical College. The second step was the development of Online Game-Based Instruction and compared the academic achievement of students. The samples were 65 students in the second year of vocational certificate level in Business Computer program, Rayong Technical College, Semester 1 in academic year 2019, selected by using cluster random sampling. The research instruments consisted of 1) the survey of computer vocabulary in basic operating system courses, 2) the Online Game-Based Instruction, 3) the quality assessment of online game-based instruction and 4) the learning achievement tests, consisting of 40 items with Index of Item-Objective Congruence (IOC) between 0.60-1.00, difficulty between 0.33-0.80, discrimination between 0.20- 0.73, and the reliability of 0.87.&nbsp; The statistics used for data analysis were mean, standard deviation and hypothesis testing by t-test based on dependent samples which was determined the statistical significance at the .05 level.</p> <p>The results of the research revealed that; the first step of the survey, The group of information was mostly male. Accounting for 57.14 percent and most of them had a bachelor's degree in computer Accounting for 57.14 percent found that teachers had selected 30 vocabularies to be developed into a lesson from 3 units, which were units 1-3 because they were basic vocabularies for computer learning. The second step found that 1) the quality of Online Game-Based Instruction on the topic of computer vocabulary was at a high level (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}">= 4.16, S.D. = 0.13), 2) the effectiveness of Online Game-Based Instruction on the topic of computer vocabulary (E<sub>1</sub>/E<sub>2</sub>) was 80.46/82.50 which met the determined criteria and 3) the student achievement after learning through Online Game-Based Instruction was higher than before learning at the statistical significance at the .05 level.</p> Panchita Kummaritsinchai Suwanna Innoi Thiyaporn Kantathanawat Copyright (c) 2020 Journal of Industrial Education https://creativecommons.org/licenses/by-nc-nd/4.0 2020-04-30 2020-04-30 19 1 93 101 STUDY OF THE STATUS OF MATHEMATICS INSTRUCTION RELATED TO MATHEMATICAL MODELING TO SOLVE REAL-LIFE PROBLEMS IN LOWER SECONDARY SCHOOL https://ph01.tci-thaijo.org/index.php/JIE/article/view/226093 <p>The purposes of this research were to study the status of mathematics instruction related to mathematical modeling to solve the real-life problems of students and teachers in lower secondary schools. This research was conducted by studying the following topics: (1) beliefs related to mathematical modeling among students and teachers; (2) the ability to solve the real-life problems of students; (3) the status of mathematics teaching activities via real-life problem solving among teachers. The target group consisted of forty grade eight students in the second semester of the 2019 academic year, including six mathematics teachers at Srinakharinwirot University Prasarnmit Demonstration School (Secondary) and Ramkhamhaeng University Demonstration School (Secondary). The target group were selected using purposive sampling. The research instruments of this study were: (1) beliefs related to mathematical modeling questionnaire; (2) the real-life problem solving abilities test; (3) the status of mathematics teaching activities via problem solving interview form. The data were analyzed by mean and standard deviation. The research results indicated the following: (1) their beliefs related to the mathematical modeling of students and teachers were at a moderate level; (2) when students were assigned to solve real-life problems, they did not give precedence to understanding &nbsp;real-life problems prior to taking action. As a result, they could not find any linkage or relationships between important information or conditions required by real-life problems to find solutions. As a result, students could not set up mathematical models that were suitable for real-life problems. Also, they did not interpret the solutions obtained from the mathematical model into solutions for real-life problems; (3) teachers had a correct understanding of the characteristics of mathematics teaching activities via real-life problem solving. Nonetheless, there were very few teaching activities for students or no such activities had ever been organized.</p> Isariya Paramutthakorn Rungfa Janjaruporn Pisuttawan Sripirom Sirininlakul Copyright (c) 2020 Journal of Industrial Education https://creativecommons.org/licenses/by-nc-nd/4.0 2020-05-04 2020-05-04 19 1 102 110 THE CONCEPT OF AN INTELLIGENT DATABASE MANAGEMENT SYSTEM ARCHITECTURE ON CLOUD TO SUPPORT THE INVENTORY STORAGE https://ph01.tci-thaijo.org/index.php/JIE/article/view/223413 <p>The objectives of this research are : 1) to study, analyze, and synthesize the documents as well as the researches relevant to the concept of an intelligent database management system architecture on cloud to support the inventory storage, 2) to design the concept of an intelligent database management system architecture on cloud, 3) to develop the concept of an intelligent database management system architecture on cloud, and 4) to study the results of satisfaction evaluation on the development of the concept an intelligent database management system architecture on cloud. According to the results of this research, it is found that: 1) the intelligent database management system architecture on cloud consists of 5 elements,&nbsp; &nbsp;i.e. stakeholders, database system, inventory storage, cloud computing technology, and equipment, 2) the results of satisfaction evaluation on the development of the intelligent database management system architecture on cloud reflect that (2.1) the satisfaction in terms of overall elements of the system architecture is at very high level (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}"> =4.72, S.D.=0.45); 3) the results of satisfaction evaluation as to separated elements can be summarized as follows: (3.1) the satisfaction of user element is at very high level ( <img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}">=4.62, S.D.<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}">=0.48), (3.2) the satisfaction on database system element is at very high level (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}"> =4.69, S.D.<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}">=0.55), (3.3) the satisfaction on inventory storage element is at very high level ( <img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}">=4.79, S.D.<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}">=0.43), (3.4) the satisfaction on cloud computing technology element is at very high level ( =4.74, S.D.<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}">=0.43), and (3.5) the satisfaction on equipment element is at very high level (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}"> =4.78, S.D.=0.44); and 4) the satisfaction on application of the system architecture is at very high level ( <img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}">=4.74, S.D. <img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}">=0.44).</p> Narasak Phunaploy Pinanta Chatwattana Copyright (c) 2020 Journal of Industrial Education https://creativecommons.org/licenses/by-nc-nd/4.0 2020-05-04 2020-05-04 19 1 111 121 THE ARCHITECTURE OF INTERNATIONAL RELATIONS INFORMATION MANAGEMENT SYSTEM USING CLOUD COMPUTING TECHNOLOGY TO PROMOTE WORLD UNIVERSITY RANKINGS https://ph01.tci-thaijo.org/index.php/JIE/article/view/221572 <p>The research aims: 1) to analyze and synthesize the conceptual framework the architecture of International Relations Information Management System using Cloud Computing Technology to Promote World University Rankings, 2) to design the architecture of International Relations Information Management System using Cloud Computing Technology to Promote World University Rankings, 3) to develop the architecture of International Relations Information Management System using Cloud Computing Technology to Promote World University Rankings, and 4) to evaluation the satisfaction on developing the architecture of International Relations Information Management System using Cloud Computing Technology to Promote World University Rankings. The instruments of this research were 1) the conceptual framework the architecture of International Relations Information Management System using Cloud Computing Technology to Promote World University Rankings, 2) the architecture of International Relations Information Management System using Cloud Computing Technology to Promote World University Rankings, and 3) the evaluation the satisfaction on developing the architecture of International Relations Information Management System using Cloud Computing Technology to Promote World University Rankings. The results of the research found that: 1) the developed architecture of International Relations Information Management System using Cloud Computing Technology to Promote World University Rankings consists of 5 parts: (1.1) Stakeholders, (1.2) International Information, (1.3) International Relations Information Management System, (1.4) Private Cloud, and (1.5) World University Rankings; and 2) the suitability evaluation result on the developed architecture of International Relations Information Management System using Cloud Computing Technology to Promote World University Rankings found that (2.1) the overall composition on the architecture of International Relations Information Management System using Cloud Computing Technology to Promote World University Rankings is at the highest level (= 4.60, S.D.= 0.55), (2.2) for the suitability of classified composition, the composition of stakeholders was at the highest suitability level (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}">= 4.73, S.D.= 0.45), International Information was also at the highest suitability level (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}">= 4.83, S.D.= 0.38), International Relations Information Management System was at the highest suitability level (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}">= 4.80, S.D.= 0.42), Private Cloud was at the highest suitability level (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}">= 4.50, S.D.= 0.56), and the composition of World University Rankings was at the highest suitability level (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}">= 4.90, S.D.= 0.32); and (2.3) the implementation of the architecture of International Relations Information Management System using Cloud Computing Technology to Promote World University Rankings was at the highest level (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}">= 4.62, S.D.= 0.43).</p> Siriluk Phuengrod Pinanta Chatwattana Copyright (c) 2020 Journal of Industrial Education https://creativecommons.org/licenses/by-nc-nd/4.0 2020-05-01 2020-05-01 19 1 122 131 ACHIEVEMENT OF THE EDUCATIONAL MANAGEMENT BASED ON THE LEARNING OUTCOMES OF MASTER OF SCIENCE IN INDUSTRIAL EDUCATION PROGRAM IN COMPUTER AND INFORMATION TECHNOLOGY, REVISED VERSION 2016, KIING MONGKUT’S UNIVERSITY OF TECHNOLOGY THONBURI https://ph01.tci-thaijo.org/index.php/JIE/article/view/233767 <p>This research aimed (1) to evaluate the employers’ satisfaction towards the graduates’ quality based on the program learning outcomes, (2) to evaluate the students’ and graduates’ satisfaction towards the program quality, and (3) to evaluate the lecturers’ satisfaction towards the program quality. The data were collected from the stakeholders who involved in the program, consisting of four employers, nine students and graduates, and five lecturers in the first semester of the academic year 2019. The instruments used in this study were three sets of questionnaires for employers, students and graduates, and lecturers. The collected data were analyzed by using mean and standard deviation. The research results revealed that: (1) The employers’ satisfaction towards the graduates’ quality based on the program learning outcomes was at a high level (mean = 4.20, S.D. = 0.51), (2) The students’ and graduates’ satisfaction towards the program quality was at the highest level (mean = 4.54, S.D. = 0.39), and (3) the lecturers’ satisfaction towards the program quality was at a high level (mean = 4.38, S.D. = 0.25). These could be concluded that all stakeholders were satisfied with the program learning outcomes. Moreover, the program can use these results as the guidelines to improve the program quality and the teaching strategies to achieve the stakeholders’ requirements as well.</p> Nattaya Chaiyakunkan Alisa Songsriwittaya Copyright (c) 2020 Journal of Industrial Education https://creativecommons.org/licenses/by-nc-nd/4.0 2020-05-15 2020-05-15 19 1 132 143 CANNABIS AND AGRICULTURAL EDUCATION https://ph01.tci-thaijo.org/index.php/JIE/article/view/224794 <p>Cannabis and Cannabis education become widely interesting in Thailand nowadays. Government of Thailand has a strategy to focus on national development with a bio-based economy. Growing marijuana (cannabis) is therefore considered as a field of agriculture which is relevant to a modern agriculture. When we mention about agriculture inevitably plays an important role in solving the economic of human by food producing from natural resources such as soil, water, air and sunlight to the world. The role is related to agricultural education with morality. With morality as a matter of goodness, a good agricultural education must be responsible for the natural environment and the quality of the production that goes to consumers. If agriculture is lacking morality, unethical, unselfish, unilateral, with the wrong production process will affect human, ethics and sustainability of natural resources.</p> <p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; This article aims to provide knowledge about cannabis and appropriated ethical goals of agricultural education. To create principles of moral and agricultural thinking including knowledge about cannabis law and regulations.&nbsp; Government agencies, Private sector of educational institutions, students, youth and general public should be aware of the study of production, processing, distribution and the effect of cannabis in accordance with agricultural education ethics. To analyze the importance of moral agriculture that has occurred in Thailand lead to proposals to be a guideline of moral in agriculture education.</p> <p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; The first part of this article presents in general knowledge of cannabis, law &amp; regulations, the production of cannabis by growing, processing, extracting and distributing. The second part of this article discusses agricultural education. Cannabis and Agriculture Education including ethic and social responsibility moral agriculture. The last part of this article suggests how Cannabis and agriculture education in ethic look like also reiterate to readers for awareness of ethic in agricultural education.</p> <p>&nbsp;</p> Worawan Thongsuk Copyright (c) 2020 Journal of Industrial Education https://creativecommons.org/licenses/by-nc-nd/4.0 2020-05-08 2020-05-08 19 1 144 154